xFrame Design
XFrame is a tool that allows communication between panels (windows).
It is composed of 3 layers - Manager, Agent and Channel.
The XFrameManager (the Application Layer) sits in the host window. It is responsible for the initial connection between agents. It keeps track of the hostAgent and its peers - the guestAgents. It allows registration and unregistration of guestAgents/peers. When a new XFrameManager instance is created, it automatically creates a hostAgent.
The hostAgent is of type FrameAgent (the Agent Layer), and its peers are of type PeerAgent, which inherits from FrameAgent. Each FrameAgent has a Window and types of Agent messages it supports. It has a list of peers that it can add to, through the XFrameManager registration process. It can load and remove existing peers, and send messages to peers. Each PeerAgent has a channel (Channel) - when a PeerAgent connects a remote window to a local one, it creates a Channel instance.
The Channel (the Transport Layer), is responsible for the direct communication between the two windows - localWin (host Window) and remoteWin (guest/frame Window). It is responsible for sending messages, as well as handling incoming messages. It uses the window.postMessage() method to send messages, and a ‘message’ event listener to handle incoming messages. It has a message queue that keeps up with sync messages that are being sent, and makes sure that they’re being responded to within a reasonable time. If a response message has been received from the remote window within a certain time, the message is resolved and gets removed successfully from the queue. Otherwise, a timeout error is thrown. When a PeerAgent tries to connect to a remote window, the channel sends a ‘Join’ request message to the guest window.
The GuestAgent sits in the guest window. It inherits from PeerAgent. When initialized, it creates a channel with the guest window as the local window. When a ‘Join’ request message is received from the host, the channel’s remoteWin is being set as the message sender’s window (the host), and the connection is established.